The verified capture sequence
- Enter a battle where capturable enemy types are present.
- Reduce the target's ability to resist; do not assume every boss or story unit is capturable.
- Use the capture system and Capture Rounds when the interface makes them available.
- If attempts fail repeatedly, the official July 22 update confirms a capture pity system, but it does not publish the guaranteed-attempt count.
- Return to base and manage the prisoner through the Prison rather than treating capture as an immediate recruit button.
Prison and soldier progression
The official store describes fear, indoctrination, execution, and conversion as outcomes. A June update also added a soldier tier-upgrade system that can sacrifice other soldiers, ‘preferably prisoners,’ to improve rarity. AG-12 reduced Prison research time and improved collision for elite and boss prisoners.
Current versus planned
| Status | Feature | Meaning |
|---|---|---|
| Current | Capture, prison, prisoner interactions, conversion/punishment outcomes | Available systems, still subject to balance and UI changes. |
| Current | Capture pity system | Repeated failures eventually guarantee success; threshold unpublished. |
| Planned | Prisoner Conversion System V2 | Official roadmap item with no ETA or final specification. |
Sources checked
- Official capture description ↗
- Official capture pity system ↗
- AG-12 Prison changes ↗
- Roadmap Conversion V2 ↗
Accessed August 13, 2026. External links open the original source.